Saturday, February 28, 2009

Good Riddance, Winter

Well, today is the last day of the last month of winter. Fuck the 21st shit, it's pretty much over. Now for tough school work!


If there's one thing that separates Street Fighter IV from other fighting games (2D fighting games especially), it's that there are barely any super moves used. In the game, your meter takes quite a long time to charge, and in the end, using EX moves just seems to be a more useful venture.
The fact that the super moves are pretty much downplayed is significantly different from the way fighting games have been designed for over a decade now. Almost every 2D fighting game after Street Fighter Alpha was based on throwing out super moves as much as possible, but not SFIV. It kind of relaxes the pace a bit, and, as others have mentioned, it means characters without great or easy to use super moves have alternatives. Just one of those things I've noticed.

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